One is used to moving a video game character through space; now imagine that the character can move just as easily through time. Time is just another “direction” in which the character can move. So, from the character’s perspective, what is a cause, and what is an effect? If the character moves backward through time, the “effects” come before the “causes”. Now consider the subjective philosophical perspective of the game character...it would likely see a cause-effect relationship as being a duality, not a fixed, one-way relationship.
Physically would that be similar to recursion? Here a video character's actions could be influenced by his actions in each successive execution; but unlike "Ground Hogs Day" the video character could change the future? Eventually it does reach the desired end.
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