Free Republic
Browse · Search
General/Chat
Topics · Post Article

To: WilliamofCarmichael

One is used to moving a video game character through space; now imagine that the character can move just as easily through time. Time is just another “direction” in which the character can move. So, from the character’s perspective, what is a cause, and what is an effect? If the character moves backward through time, the “effects” come before the “causes”. Now consider the subjective philosophical perspective of the game character...it would likely see a cause-effect relationship as being a duality, not a fixed, one-way relationship.


11 posted on 10/03/2012 4:53:24 PM PDT by oblomov
[ Post Reply | Private Reply | To 6 | View Replies ]


To: oblomov
Thank you very much.

Physically would that be similar to recursion? Here a video character's actions could be influenced by his actions in each successive execution; but unlike "Ground Hogs Day" the video character could change the future? Eventually it does reach the desired end.

Thanks again.

26 posted on 10/03/2012 5:19:37 PM PDT by WilliamofCarmichael (If modern America's Man on Horseback is out there, Get on the damn horse already!)
[ Post Reply | Private Reply | To 11 | View Replies ]

Free Republic
Browse · Search
General/Chat
Topics · Post Article


FreeRepublic, LLC, PO BOX 9771, FRESNO, CA 93794
FreeRepublic.com is powered by software copyright 2000-2008 John Robinson