Why limit the testing to current day methodologies? Why can’t a coarse be turned into a sort of video game where as you achieve certain levels, you progress? It can be designed to be fun which would create competition for who scored the most points, etc and for slow learners to spend as many hours playing their math or science game as they wish. There are no limitations here if you really look at it.
> Why limit the testing to current day methodologies? Why cant a course be turned into a sort of video game where as you achieve certain levels, you progress? <
That is an excellent idea. I’ve seen a few math programs that work that way. Solve the equation, and your castle gets stronger. Get the wrong answer and the dragon gets closer.
I don’t know why there aren’t more programs like that. Because most online courses are just boring rehashes of what’s found in the classroom.