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To: nonsporting; Doomonyou

I’ll take my chances with the 500. I’ve seen the damage it’ll do. And yes...it does have quite a kick.


25 posted on 09/11/2013 9:42:18 PM PDT by jy8z (When push comes disguised as nudge, I do not budge.)
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To: jy8z

“...I’ll take my chances with the 500.”

To neutralize a zombie one only needs to disrupt the cranial vault, not spray contagion everywhere when you bust open the head at close range with your hand cannon.

Here’s what’s wrong with the 500 for zombie use:

- the revolver weighs 72.5 oz (4.5 pounds) empty

- cylinder limited to 5 rounds

- ammo costs $1.70 per round, if you can find it

- short sight radius requiring optics or close range

- overly powerful, spraying zombie contagion and placing shooter and others at risk

One must choose the right tools for the job. A 22lr semi-auto carbine will get the job done. Longer sight radius means longer range and more effective shot placement. 22lr chambering means abundant and inexpensive ammo (5 cents a round or less). Reloading is fast and you have the choice of 10-round factory or higher cap magazines. And the rifle only weighs marginally more that the 500.

Oh, don’t forget to bring your hearing protection. Unloading the 500 in a confined space will rupture your ear drums and disable you.

The 500 is suitable for large, dangerous game for the handgun hunter. For the zombie slayer varmint tools are called for.


28 posted on 09/12/2013 7:05:55 AM PDT by nonsporting
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